New Slice Export View and Vector Brush Strokes

Comments 1

Today Ormr gains two big new abilities: slice export and vector brush strokes.

To activate the former, just go into View -> Show/Hide Slice View. Now select a layer, and you’ll see a neat blue outline with a settings icon on it. Click on the icon, and you can choose where and how to export this layer. Once you’re done selecting destinations, file formats, and other export options for layers and groups you’d like to export, you can click File -> Export Slices and all the layers and groups will automatically be exported to the locations you chose. Very handy for repeatable work with graphical assets.

The second feature is the one that blows our minds most. Try it: select the Brush tool, and paint a stroke or two on the canvas. Now, select that stroke in the table on the right with Brush tool still active – and you will see Bezier vector controls appear for it. You can now edit the stroke as you please, and it will follow the curve as you manipulate it. The cool thing is that you’re not editing individual brush points, since there would be too many of those – rather, you’re editing the overall outline of the curve, and all the points follow. This allows for easy brush stroke editing while still retaining all of the minute stroke details to be represented.

Want to see what’s really possible with this kind of approach? Load up a picture and swithc to the Liquify tool. Deform the image with one or two strokes, and now select one in the strokes table on the right. Yes, you can now distort the image in real time by editing each Liquify stroke directly.

Oh, and we’ve added Photoshop Custom Shapes import, too, just for kicks. :)



  1. forton

    The brush editing works great but now and then if I grab a point it jumps and gets offset from the mousecursor, with all this non destructive forkflow I wonder how difficult it would be to make this into a state of the art 2D animation program (by adding a timeline and functioncurves so you can keyframe parameters and curvepoints)

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